NCSOFT® and Carbine Studios revealed details on the business model for WildStar, one of the most anticipated sci-fi MMO’s releasing in the near future.
Upon purchasing WildStar, players will receive 30 days free game time, plus three weeks long guest passes for their friends. Players can then either pay a standard monthly subscription, purchase a Game Time card, or use gold earned in-game to purchase C.R.E.D.D. from other players.
C.R.E.D.D. (Certificate of Research, Exploration, Destruction and Development) is an in-game item that can be redeemed for game time. Players can sell C.R.E.D.D. to each other for gold in-game through each server’s Commodities Exchange at a rate established by the player community. C.R.E.D.D. can also be purchased for real money. This model provides players multiple options for access.
Gamers have strong opinions when it comes to business models and monetisation in MMO games.
In combining a classic subscription model with C.R.E.D.D. we think we’ve struck a good balance. We definitely want to support players who appreciate the value of high-quality subscription-style game. Meanwhile, C.R.E.D.D. gives gamers who don’t like monthly subs the option to just play to pay and enjoy the same content.
You can try out WildStar on the show floor at gamescom in Cologne, Germany, 21st -25th August and at PAX Prime in Seattle, USA, 29th August – 2nd September.